Okay, it isn't as though I've abandoned this project - more that I need to reformat it. See, alas, I ended up getting into the game, which makes meticulous plot journals hard to do - and suddenly Veronicka is a level 13 sniper who, I am sorry to say, bears a little resemblance to Rambo. Even so, many analyses to make. I will just have to concentrate on them. Like, to start out with, this rather more detail bit on what broad things about Fallout 3 I am still going to poke at because they bug me. More positive posts will follow - there's a lot to like here - but what baffles me is that Bethsada could create such an engaging dark world in Morrowind that was more than a little supported by writing and not support it quite so well years later.
Tone: Uneven tone is a hallmark of all Fallouts, but I might note (yet again) that Fallout plays itself pretty straight with flashes of humor, while Fallout 2 is more of a tragicomedy with a heavy lean on the comedy bit. I am not quite sure what Fallout 3's tone is supposed to be. The landscape insists tragedy. It's miserable, easily the most miserable game landscape I've wandered through. It's a land of rotting corpses and blasted skeletons and blood stains on the walls. Probably no other Fallout has illustrated so vividly the destruction and degradation of humanity that the games represent. The other games visually show their age (they rely on music and writing for a lot of the atmosphere) and Fallout 2 in particular lightens things a bit with enemies like glowing geckos.
So what's with the silly comic relief? Mind, some of the comedy works (if I'm not sure all of it is intentional - I still think the cow-parts as traps in the Museum of Technology are a clever and funny touch), but some of it is distracting and off-putting, to the point of ruining an area for me. For example, there's that mutant-taken bunker you rescue Red from which has a computer filled with dark, atmospheric background, the journal of a woman slowly dying. Pretty compelling, if I may say so. Then you slide through Lady of Hope Hospital in an attempt to save Reilly's Rangers, and you find medical entries about, uh, groin shots? Or you infiltrate the wrecked Vault-Tec Headquarters and some of the most substantive stuff you find is a warning to employees not to stuff feces in broken vending machines. I mean, really? Come on, guys. In places that could be interesting or harrowing, in places where blackened skeletons rest uneasily on beds, I really don't want to read about slapstick and poo. It's not funny.
( More behind the cut! )
Some nicer (and possibly meaner) analysis to come. Plenty of ground to cover.
